Millions Can’t Be Wrong – Skyfire Browser
By Justin Stander
The staggering popularity of the Skyfire Labs browser app is a clear indication that iPhone users are looking for the ability to consume Flash on the iPhone.
Adobe AIR for TV
By Justin Stander
While most runtime environments only dream of true cross-platform capabilities, AIR is out there doing it. Adobe’s Integrated Runtime brings Flash applications to desktops, mobile phones, and a whole host of other screens without a web browser.
Social Media Tracking Tools from BuzzFeed
By Michelle Kempner
Social media are getting new and improved tools thanks to BuzzFeed opening up access to their viral dashboard
HTML5 Music Video by Arcade Fire and Google
By Michelle Kempner
Google launched an online collaboration today with Arcade Fire consisting of a music video made using Google street view and satellite imagery put to the music of Arcade Fire’s “We Used to Wait” using HTML5 coding tricks.
It is the Collaboration, Silly – Old Spice Success Explained
By Michelle Kempner
Old Spice took the web by storm this week with their series of short videos in which the Old Spice guy, Isaiah Mustafa, answers questions from various social networks such as Twitter.
Gatorade Replay
By Michelle Kempner
Yesterday, I had the opportunity to attend the The Contagious Conversation session sponsored by Publicis & Contagious. They shared some great unconventional advertising campaigns from the last year. My favorite example was the Gatorade Replay campaign.
A Concept for Improving Facebook’s Privacy Settings Interface
By Jason Brush
Fortune Magazine online published a post that features Schematic, for how Facebook could improve their (in)famously obtuse privacy settings.
Audi’s Digital Showroom
By Eric Mauriello
Audi’s new digital showroom is a small but important step forward for automotive retail.
Lego Store: Digital Box
By Eric Mauriello
The Lego store has a fun and inspirational digital station that allows customers (parents and kids) to visualize the end result of a Lego environment.
HP’s Wall of Touch
By Eric Mauriello
The wall of touch is basically a single user experience designed for people to watch an operator “play” with visually rich content on a large display.
Thoughts & Ideas